VSSD:
Science and Technology b 2011 / x + 180 pp. /
paperback / thesis / ISBN 978-90-6562-290-1 This work is focused on
immediate changes in feelings following a sequence of
interaction with a product and on the dynamics of experience
over minutes and hours. Understanding these short-term
changes in experience is becoming increasingly important
with the multiplication of programmable interactive
products. For example, using a personal navigation device or
other in-car systems involves multiple elementary actions
spread over time, and designers do not only create the
physical shape of the device or a few isolated mjechanisms
like changing the memory card but also need to define the
response of the system during complex sequences of
interaction (looking for alter routes, integrating external
information about traffic etc.) This object of study raises
particular challenges that have rarely, if ever, been
addressed directly in the scientific literature, whether
fundamental (i.e. psychology) or applied (including media or
consumer psychology, human-computer interaction and design
research), in particular the need to collect
moment-to-moment measures of mild affective responses while
research participants are busy with using a product or
device and unavailable to report their feelings. a00 Updated: 16
December 2011, hlf@vssd.nl
On the moment-to-moment
measurement of emotion during person-product
interaction
Gaël
Laurans

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